Gods

=Gods=

Gods are the beings who created the world, avatars and races between them.

Gilgeesh, the Yiffing God
God of Carnal Pleasure, Creativity and dead  giant  wolves

The Eternal Flame
God of Fire and Craft. Originally part of the pantheon, The Flame sacrificed much of its own existence to create Obrizus to further mold life among the many volcanic isles left behind. With Obrizus’ fiery birth, warmth was shed across the world, granting light and safety. The Eternal Flame’s will would live on and be governed by Obrizus’s hand. However, every couple of centuries the fires would weaken, needing ample time to grow once more. Thus the relation of the Flame and Obrizus are forever bound.

Domains
Fire, Volcano, Artifice, Community

Subdomains

Ash, Metal, Construct, Home

Alignment
Neutral Good

Worshippers
Craftsmen, Miners, Families.

Favored Weapon
Warhammer

Favored Animal
Magmari

Aizyphiter
Aizyphiter is the god of wind, knowledge, and arcane magic whose rare manifestions take the form of a thin, outline of a huminoid shape, mostly obscured by a veil of swirling clouds. Aizyphiter is the creator and Patron god of the Sky Elves and their massive, floating home, Zeal. Aizyphiter urges his followers (who call themselves Students of the Wind) to treat each-other respectfully and patiently, and to travel far and wide to seek out new knowledge and learn the ways of the world. Every major Temple of Aizyphiter is an ornate library, huge in size, and linked by a remarkable web of spells cast long ago, which cause a copy of every book added to one of the temples  to be created and filed away in the others - the lesser temples still contain many libraries, but lack the linking spells and thus the depth of selection. As Aizyphiter values the sharing of knowledge, any Student Of The Wind may freely come and read any of the books. In exchange, however, those who worship Aizyphiter are duty-bound to attempt to acquire rare books and knowledge, for the purposes of returning them to one of the great libraries to be shared with the rest of the Students.

Domains
Air, Knowledge, Travel

Subdomains

Chaos - Whimsy, Magic - Arcane, Weather - Storms, Good - Friendship, Community - Cooperation

Alignment
True Neutral... but closer to chaotic than lawful.

Worshippers
Wizards, some Druids, Sky Elves, some Porch Elves

Favored Weapon
Quarterstaff

Favored Animal
Owl

Nyth
''Goddess of obsession, Nyth’s touch has been felt by nearly every major civilization of the world. Nyth finds among her followers diverse groups sharing a common sense of passion for their craft or interest. Both derided as a god of selfishness, hate, and madness and praised as a god of true joy, camaraderie, and love, Nyth is worshiped by some of the best and absolute worst that society can offer. She is commonly depicted as a child that is either jealously clutching or over-eagerly offering a context appropriate object. The goddess of obsession is well known for planting the seeds of various specialized organizations across the world and not stopping.''

Gran Cynosure, Light of the Universe
an uncomplicated god of good intentions. Having shaped its resting place, Cynosure placed much of his power within a stone and cast it upon the seas. An age later, he also created a regent with the discretion to use the stone’s power.



Domains
Law, Sun, Void, Luck

Subdomains

Inevitable, Light, Stars, Fate

Alignment
Lawful Neutral

Worshippers
Astronomers, Seers, Servant-Bound, Penitents

Favored Weapon
Scimitar

Favored Animal
Moth

Xaositect Skadnjr
An immensely powerful body acting as a shell for the will of a deity. Skadnjr's wishes and wants wax and wane like those of the living races, resulting in erratic and unpredictable actions. With no discernable drive, Skadnjr is viewed as a dangerous force, causing such events as the splintering of the flying continent, or the freezing of a great desert. He remained distracted for large tracks of time, constructing a city for a reason beyond the apprehension of the mortal races, and even their gods, taking time from this great work only to prevent the wanton spread of the Catfolk and Dogfolk of the Northern Continent. It was not until the most recent Age that Skadnjr did turn his will to the creation of civilizations. His whispered words found their way to Humans, who cohorted with otherworldly forces, resulting in the birth of the Baalkin. To the wandering Kreen of the Alaziri Plains he gave words of camaraderie and cooperation, but only with their kin, giving rise to the Thri-Kreen and their bands of united, but nomadic people. He looked favorably upon his creations, giving them gifts, but only for a brief moment in time. As quickly as his attention turned to the creation of new peoples, the winds of fate shifted, and Skadnjr returned to his rest.



Domains
Glory, Artifice, Destruction, Liberation

Subdomains

Honor, Toil, Catastrophe, Freedom

Alignment
Chaotic Neutral

Worshippers
Rebels, Glory-seekers, Wanderers, Minstrels

Favored Weapon
Flambard

Favored Animal
Dire Wolverine

Karthron
Once the god of progress and health, Karthron chose the hardy troll people as his children. Following a rift between the trolls, Karthron was split into two - one of these was Kar, god of knowledge, questing, and inquiry. His favor remained with the Crag Scholars. His new terrible self-brother was named Thron, a somewhat paradoxical and horrifying manifestation of both decay and growth that twisted the oldest troll civilization by placing his essence within a powerful member of their race and bestowing upon them the secrets of necromancy.