Tohr-Kreen

Racial Traits
+2 Dexterity, +2 Charisma, -2 Wisdom: The Tohr-Kreen are used to working amongst other races as craftsman or peddlers, but have been far removed from their ancestry.

Monstrous Humanoid: Tohr-Kreen are Monstrous Humanoids with the Insectoid subtype.

Medium Size: Tohr-Kreen do nto receive bonuses or penalties due to size.

Fast Speed: Tohr-Kreen have a base speed of 40 feet.

Dark Vision: Tohr-Kreen can see up to 60 feet in conditions with no or dim light.

Secondary Limbs: Tohr-Kreen have a pair of secondary arms under their dominant arms that can be used to grasp and carry objects. They can not wield weapons with these limbs, but they can retrieve small, stowed objects carried on their person as a swift action.

Urbanite: Tohr-Kreen gain a +2 racial bonus on Diplomacy checks made to gather information and Sense Motive checks made to get a hunch about a social situation.

Focused Study: At 1st, 8th, and 16th level, Tohr-Kreen gain Skill Focus in a skill of their choice as a bonus feat.

Light Sensitivity: Tohr-Kreen are dazzled as long as they remain in an area of bright light

Languages: Tohr-Kreen begin play speaking Common and Kreen. Tohr-Kreen with high Intelligence scores can choose from the following languages: Sorwathi, Trollish, Infernal, Elven, Orc, Ignan, Draconic.