Summoner’s Hall

The Hall of Summoners is a somewhat facetious name given to a group of Baalkin binders practicing an art of forcing spirits into a body in order to create a composite entity. This requires a person of equal will to that of the spirit being bound. It is a process involving a sacrifice in order to bind the spirit and the body into one being, the bound servant being made blind to the desires of the sacrifice, forcing the creation of a being that is a melding of the servant and the sacrifice, essentially a blank slate with an instinct to serve, but no knowledge on how to end service. These beings are imparted upon the Summoner, acting as slaves to be used for any number of things.

History
The founding of The Hall of Summoners is as shrouded in mystery and speculation as their activities are to the outside world. Like most Baalkin organizations outside of the House of Lords, there can be no one person that can be said to be responsible for the creation of the group. What is certain is that at one point a collection of Binders established a more organized practice, and along with it, a new technique to twist the will and power of the Servants. The specifics of their practice were kept secret, and they opperated in silence, only taking contracts from the outside after long and detailed studies on the possible client. Their subtlety and guile is what has allowed the Hall to last to this day.

Current Prospects
Having grown bold in recent years, the Hall of Summoners has stepped up activity. The Empire turns a blind eye to their activities, brushing off any disappearances of citizens simply as cleaning up the rabble. An increase in sacrifices has led to an increase in Baalkin with composite servants at their beck and call, these twisted entities sometimes seen as status symbols. While still not opperating in any official capacity, the Hall is no longer a well kept secret, and their actions become more audacious by the day.

Tieglis Keilsparn
The face of the Hall of Summoners, Tieglis is a charismatic woman, though not a subtle one. She acts as the primary means of 'advertising' for services provided by the Hall, traveling between the Twin Cities interviewing anybody from Baalkin nobility to wealthy travellers, she manages to keep the organization profitable, if not a bit too public for many of the members' likings.

Samael jar Ardoare
Unique amongst his fellow Summoners by virtue of being a full-blooded Human, rather than a Baalkin, Samael is nevertheless well respected amongst his peers. A skilled binder, well versed in the arts and nuances, he tends to be the man saught out by those more willing to trust a Human hand during their ritual, as opposed to that of a Baalkin.

Arkadi Blackdawn
An ex-member, Arkadi left the Hall of Summoners following their emergence into what could be considered popularity. To Arkadi the act of binding two entities together into one composite form was a sacred one, not to be used for petty means or a sign of class. He tried to argue against the selling of their services to outsiders, and even to the Nobility of the Empire, but money and security spoke louder than he. Current whereabouts are unknown.